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[M04 - L20] Project Setup Module 04 (State Tree)

Lesson
20
Duration
29m 21s
Course Progress
0%

Giampaolo Borroni

Instructor

3D Artist, Software and Game Developer, I am an Unreal Authorized Instructor (UAI) and a passionate trainer of creative technologies.

My career spans from C++ and Python programming to advanced Blender use for modeling, animation, and rendering. In recent years, I have specialized in Unreal Engine, combining technical and artistic skills to create applications and video games.

Founder of JSeeds, a studio dedicated to CGI and software and video game development.

About This Lesson

In this lesson, we’ll lay the groundwork for experimenting with State Trees. We’ll duplicate and set up the necessary assets, create our very first State Tree, and do some 'cleanup' within the AI Controller.

Enjoy the lesson!

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