Bootstrap
Video Game Production Management
Specialized Course on Video Game Design and Management
Course Description
A specialized course that offers a complete and concrete vision of video game design and management: from market and target analysis to budget definition and production roadmap. Led by industry professionals with years of field experience, ready to share their skills and real-life cases, the course addresses all phases of development in a structured way, from pre-production to post-production, delving into team dynamics, leadership, compliance, and quality control.
Modules
All modules include one hour of recorded and one hour of live training
01 - High-Level Game Design: Evaluating and Choosing the Right Project
Define a game's vision, structure, and features to evaluate concepts and design decisions.02 - Team Structure Analysis: Professional Roles
Overview of the main professional roles in video game development and the structure of production teams.03 - Production Management in Creative Teams
Production Dynamics, Planning, and Risk Management in Coordinating Creative Teams in Development.04 - Situational Leadership
Production Dynamics, Planning, and Risk Management in Coordinating Creative Teams in Development.05 - Production Startup and Tech Demo
From Pre-Production to Development Startup: The Role of the Tech Demo in Technical and Design Validation.06 - Integrating QA into the Development Process
Differences between QA and Testing, and Integrating Quality Control into the Production Phases.07 - Localization
Processes and challenges of video game localization: cultural adaptation, production pipeline, and impact on the overall experience.08 - Practical Guide to Video Game Marketing: Preparatory Activities
Introduction to the basics of video game marketing: product, audience, market analysis, and essential promotional materials.09 - Practical Guide to Video Game Marketing: Groundwork
Operational strategies for promoting a video game: executing a marketing plan, self-publishing, and collaborating with publishers.10 - Structuring the Production Budget
How to build a video game budget: defining the scope, planning activities, and tracking costs.11 - Manpower Costs and Average Daily Cost of Supplies
Understanding manpower costs, the role of external supplies, and their impact on production planning.12 - Breaking the mold: paths to becoming a Producer
Career paths to the role of producer: transversal skills, diverse backgrounds, and growth in the industry.
Initiative promoters:
Initiative partners:
A post-secondary school dedicated to lifelong learning and professional training in Multimedia, Audiovisual Production, Animation, Game Development, Digital Technologies, and Information Technology.
EDUCATION DESIGNED AROUND EXPERIENCE
Every program is created to support students in developing practical skills through project-based learning, hands-on workshops, collaborative productions, and direct engagement with industry professionals.
The school combines creativity, technology, and innovative teaching methodologies within an inclusive learning environment, focused on helping each student build a successful professional future.
OUR EDUCATIONAL APPROACH PLACES THE CREATIVE PROCESS, PROJECT-BASED PRACTICE, AND THE ABILITY TO TRANSFORM TECHNICAL KNOWLEDGE INTO PRACTICAL, REAL-WORLD SKILLS AT ITS CORE.
AIV SIDEKICK - Coaching Programs for Indie and AA Teams
AIV Sidekick is a coaching program designed for indie teams developing a game project and seeking guidance from experienced industry professionals. Its goal is to help teams bring their projects to completion, whether that means refining a vertical slice to present to investors or receiving support on specific aspects of development in preparation for self-publishing.
AIV Sidekick leverages AIV’s twenty years of experience in professional training and video game publishing. All of our instructors and consultants are industry professionals with specialized expertise in their respective fields.
AIV coaches will support teams throughout the most critical stages of development to increase their chances of success. They will help developers maintain a clear vision and direction while ensuring project deliverables through a structured milestone system.
Membership fee
Expected departure: July 2026
Unit cost for private individuals: €300
Unit cost for students or certified professionals in the sector: €200
Cost per person reserved for schools with classes from 1 to 50 students: €150
Cost per person reserved for schools with classes with more than 51 students: €100
Possibility of having access at a reduced cost for Partner Universities and Academies up to a maximum of 50 students.
For info: info@biunivoca.com