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Sky Atmosphere Workshop – Live Workshop Recording
In this workshop, you'll explore the secrets of sky atmospheres in Unreal Engine. Through technical analysis and hands-on exercises, you'll learn how to control light scattering to transform the sky into a powerful narrative tool.
How to create a Neon Effect Material in Unreal Engine
In questa doppia lezione verticale esploreremo la creazione, l'ottimizzazione e la gestione avanzata dei materiali emissivi in Unreal Engine 5, prendendo come caso studio un neon realistico.
Workshop how to create a Master Material in Unreal Engine
Learn how to create a master material that can used for Props in an environment
ComfyUI Intermediate
In this course you will see the use of ComfyUI at an intermediate level, in particular: ControlNet, LoRA, InPainting, Regional Prompting.
ComfyUI Advanced
In this course, you will see advanced use of ComfyUI, including: system administrator setup, advanced custom nodes and dependency hell, and storage engineering.
Bootstrap - Videogame production management
A specialized course dedicated to video game design and production management. Through thematic modules and contributions from industry professionals, the program provides a practical overview of the processes and dynamics of game production.
How to use AI to create foliage
How to use AI as a tool to fasten your process of creating foliage for games, films and also VR/MR
Unreal Engine 5 AI Masterclass, Complete Ecosystem: Behavior Tree, State Tree, EQS, Smart Objects.
A comprehensive and up-to-date training program, from the fundamentals to new frontiers, to design complex, responsive NPCs capable of advanced interaction with the environment and with each other.
Fundamentals of Virtual Production
In this introductory lesson on the fundamentals of virtual production, you will gain a general overview of the systems and techniques used in the field.
How to create environments using Unreal Engine 5
Creating environments inside unreal engine 5 using the free tools and techniques
Unreal Archviz -September 2026
A complete course on using Unreal Engine 5 for Archviz to learn all the secrets that guarantee photorealistic quality and a smooth workflow, so you can bring your projects to life with the magic of real-time.
How to create a Painterly Shader in Unreal Engine 5
In this course, you'll learn to procedurally texture a stylized painterly Shader in Unreal Engine.
Animate a 2D Eye Blink in Unreal Engine 5
Learn how to create a rig and animate a blink in Unreal Engine
Introduction to Mixed Realities, in Unity 3D
This course is your first step into AR and VR with Unity, offering a broad overview of what’s possible. We’ll cover rapid prototyping, AR (image markers, room understanding), VR best practices, and deploying to XR-ready devices.
digital paintings of architecture - 3ds max & chaos corona course | first steps
Hi and welcome to "digital paintings of architecture"! We are the zerovisual team, and this is our beginner course based on 3ds Max and Chaos Corona. Are you ready to get started?
Unreal Engine General Overview
Learn Unreal Engine from scratch: installation, asset import, material management, lighting and Timeline for realistic animations and videos. Perfect for beginners and those who want a solid foundation to create high-quality 3D projects.
School - Unreal - Hour of Code
In this introductory course, students will learn how to build a 3D platformer game using Unreal Engine through a series of guided video lessons and hands-on activities.
Masterclass - Unreal Day - Belgrade - October 2024
Virtual Production: Set Extension Grade Matching & Depth of Field Compensation Theories & their Practical Applications
Blender - Composition of a rendering with Blender
Learn how to create photorealistic images.
School - Unreal Engine - Sound Wave Propagation
Learn to use Unreal Engine 5 to simulate the propagation of sound waves through space and observe how they behave in different materials.
Schools - Blender - Animate a chemical bond
Learn how to create, animate, and render a 'Chemical Bond' between two atoms using Blender 4.x.
School - The moon's cycle and the earth’s tides
In this course, you’ll discover how the Moon’s gravitational pull affects the Earth’s tides. By using Unreal Engine and the Niagara simulation system, you’ll learn how to create realistic effects and dynamic animations.
Godot Engine Presentation and Learning Resources
In this unofficial introductory video, we will explore the main learning resources regarding the Godot game engine.