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Buona la Prima - Episodio 67
Gamescom 2026 shows signs of recovery for the video game industry: more professionals, more indie studios, and greater interest in AI and automation. Between optimism and transformation, the sector is once again looking to the future with confidence.
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Buona la Prima - Episode 65
Is Gamescom truly an investment, or is it at risk of becoming just a cost? Pietro Faccio and Gustav Nisser reflect on the ROI of events, the value of relationships, and what happens after the conference.
Free FAB Resources - Until September 8, 2026
New assets available for free on FAB, available until September 8, 2026
Buona la Prima - Episodio 66
Sony Tax, PS6, and the future of gaming: Pietro Faccio and Sergio Rocco analyze the shift from physical to digital, the role of subscriptions, and how the used market could change the real cost of video games.
Arthur Tasquin: Optimizing production workflow in Unreal Engine
Arthur Tasquin shows how to optimize workflow in Unreal Engine through shortcuts, custom configurations, templates and Content-Only Plugins.
Immens: Three Epic Games Veterans Are Developing an AI-Powered Game Engine
Three Epic Games veterans are building Immens, a new AI-native game engine designed to reduce development costs and complexity through open, modular, and highly customizable workflows.
ITS Leonardo Academy open day
On September 10, 2026, ITS Leonardo Academy will present two new two-year courses in Boltiere dedicated to the skills of the future: Gaming Simulation Industry and Sales & Marketing Specialist.
An abandoned building comes to life: the new UE5 tutorial from Polygonflow Dash
Scopri come trasformare un edificio in rovina in un ambiente UE5 completamente invaso dalla natura. Polygonflow Dash mostra tecniche di scattering, vegetazione rampicante, fisica e gestione degli asset.
Godot 2026 Showreel: Submissions Open for the Global Open-Source Showcase
Godot is now accepting applications for Showreel 2026: a global showcase for games, apps, and tools developed with the open-source engine. Illustration by André Marí Coppola
Lightroom 2027: IFFR's new call for immersive projects
Lightroom 2027, the International Film Festival Rotterdam's industry platform dedicated to immersive and non-linear storytelling, is opening a new call for XR, VR, installation, performance, and interactive projects.
KitBash takes over ArtStation and Sketchfab: what changes (and what doesn't)
KitBash3D acquires ArtStation and Sketchfab from Epic Games, bringing 3D assets, portfolios, and content sharing together in a single creative ecosystem. No immediate changes for users, but significant prospects for the future of the 3D industry.
Free FAB Assets - until 25 August 2026
New assets available for free on FAB, available until August 25, 2026
Unreal Engine Meetup - Turin - 11 September 2026
The official Unreal Engine Meetup is back in Turin! September 11th at OGR. Entry is free with registration required.
GTA 6 Lands on Netflix: The August 27 Preview Could Change Video Game Marketing
On August 27, Netflix will host a special preview dedicated to GTA 6, the most anticipated video game of recent years. The event is set to bring together gaming, streaming, and innovation, attracting millions of fans and industry professionals.
D2 Conferences 2026
The D2 Conference is one of Europe's leading events dedicated to architectural visualization, rendering, and computer graphics applied to architecture.
Wacom Education Grant
An opportunity to bring digital creativity to schools and universities
New free course on the Biunivoca portal
Bring your materials to life with professional lighting effects in Unreal Engine!
Free FAB Assets - until 11 August 2026
New assets available for free on FAB, available until August 11, 2026
Unreal Fest Chicago 2026: Recordings of the official talks
Epic Games is publishing the recordings of Unreal Fest Chicago 2026 on YouTube. From the State of Unreal to the talks on Unreal Engine 5.8,
Buona la Prima - Episode 64
In this episode, Pietro talks with Doug Pennant, senior producer at Infinity Ward, about the importance of trust, communication, and collaboration in building successful partnerships in the video game industry.
Lore: Epic Games' new open source version control system
Epic Games has released Lore, an open source version control system designed to manage code and large binary assets.
MIA 2026: calls for feature films and animated series are still open
MIA 2026 confirms the focus on animation: calls for feature films and animated series are still open.