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Recorded session - Video Game Localization

Lesson
20
Duration
50m 5s
Course Progress
0%

Bootstrap Team

Instructor

Bootstrap Team

About This Lesson

The module, presented by Pietro Faccio (Universally Speaking), examines video game localization as a process integrated within contemporary game production. It explores the differences between translation and localization, the dynamics of cultural adaptation, the operational phases of the production pipeline (translation, internationalization, integration, linguistic QA), and the main technical and communicative challenges involved. Through practical examples, the course provides a structured overview of the role of localization in the global video game industry, highlighting its impact on the player experience and on international publishing strategies.

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