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Instructor
Bootstrap Team
About This Lesson
The module, presented by Sergio Rocco (Nacon Studio Milan), provides an overview of creative team management in game development, examining production dynamics, leadership, planning, and conflict management. Drawing on first-hand experience, it explores pre-production, production, and post-production processes, the balance between cost, time, and quality, risk management, and lateral thinking. The goal is to provide practical tools for coordinating complex, fast-moving environments, while enhancing cross-functional skills and strategic vision.
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