Bootstrap - Videogame production management
Parte ufficialmente oggi "Bootstrap" - Gestione delle produzioni videoludiche.
A specialized course that offers a comprehensive and concrete overview of video game design and management: from market and target analysis to budget definition and production roadmap.
Led by industry professionals with years of field experience, ready to share their skills and real-world cases, the course addresses all phases of development in a structured way, from pre-production to post-production, delving into team dynamics, leadership, compliance, and quality control.
Teachers of the specialized course: Sergio Rocco, Simone Pauletto, Pietro Faccio, Marco Joele Nicolini, Marco Mazzaglia, Francesco Liotta, Eleonora Lucheroni, Davide Bianchi Alessandra Tomasina.
Project partners: Scuola futuro lavoro AIV - Accademia Italiana Videogiochi
Latest posts
Buona la Prima - Episode 72
Is the video game market really in crisis? Pietro Faccio and Gustav Nisser of Buona la Prima analyze the growth of Steam releases, competition among live services, and the new challenges for independent studios.
The new European report on the video game industry has been published
Video Games Europe and EGDF have published their latest report on the European video game industry
Epic AI MegaJam 2026: developing video games with artificial intelligence
The Epic AI MegaJam returns from November 12th to 15th, 2026: four days of video game development with Unreal Engine, UEFN, and AI tools.