Bootstrap - Videogame production management
Parte ufficialmente oggi "Bootstrap" - Gestione delle produzioni videoludiche.
A specialized course that offers a comprehensive and concrete overview of video game design and management: from market and target analysis to budget definition and production roadmap.
Led by industry professionals with years of field experience, ready to share their skills and real-world cases, the course addresses all phases of development in a structured way, from pre-production to post-production, delving into team dynamics, leadership, compliance, and quality control.
Teachers of the specialized course: Sergio Rocco, Simone Pauletto, Pietro Faccio, Marco Joele Nicolini, Marco Mazzaglia, Francesco Liotta, Eleonora Lucheroni, Davide Bianchi Alessandra Tomasina.
Project partners: Scuola futuro lavoro AIV - Accademia Italiana Videogiochi
Latest posts
Buona la Prima - Episodio 67
Gamescom 2026 shows signs of recovery for the video game industry: more professionals, more indie studios, and greater interest in AI and automation. Between optimism and transformation, the sector is once again looking to the future with confidence.
Buona la Prima - Episodio 66
Sony Tax, PS6, and the future of gaming: Pietro Faccio and Sergio Rocco analyze the shift from physical to digital, the role of subscriptions, and how the used market could change the real cost of video games.
Buona la Prima - Episode 65
Is Gamescom truly an investment, or is it at risk of becoming just a cost? Pietro Faccio and Gustav Nisser reflect on the ROI of events, the value of relationships, and what happens after the conference.