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Immens: Three Epic Games Veterans Are Developing an AI-Powered Game Engine
Three Epic Games veterans are building Immens, a new AI-native game engine designed to reduce development costs and complexity through open, modular, and highly customizable workflows.
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Godot 2026 Showreel: Submissions Open for the Global Open-Source Showcase
Godot is now accepting applications for Showreel 2026: a global showcase for games, apps, and tools developed with the open-source engine. Illustration by André Marí Coppola
KitBash takes over ArtStation and Sketchfab: what changes (and what doesn't)
KitBash3D acquires ArtStation and Sketchfab from Epic Games, bringing 3D assets, portfolios, and content sharing together in a single creative ecosystem. No immediate changes for users, but significant prospects for the future of the 3D industry.
Unreal Engine Meetup - Turin - 11 September 2026
The official Unreal Engine Meetup is back in Turin! September 11th at OGR. Entry is free with registration required.
GTA 6 Lands on Netflix: The August 27 Preview Could Change Video Game Marketing
On August 27, Netflix will host a special preview dedicated to GTA 6, the most anticipated video game of recent years. The event is set to bring together gaming, streaming, and innovation, attracting millions of fans and industry professionals.
Lore: Epic Games' new open source version control system
Epic Games has released Lore, an open source version control system designed to manage code and large binary assets.
Composition Maker: the free tool that simplifies the creation of environments in Unreal Engine 5
Automate prop placement in Unreal Engine 5 with Composition Maker, the free tool for Environment Artist.
She Got Game: the international program that supports women in the video game industry
She Got Game is the international mentoring program for women working in the video game industry. Training, mentorship, networking, and financial support help you grow your career.
Zagarolo Game City 2026: the acceleration program for startups and video game developers is back
The Lazio Region and Lazio Innova open applications for Zagarolo Game City 2026, the acceleration program dedicated to startups, teams and development studios.
Unreal Engine HMI Template: the new Epic Games solution to accelerate the development of automotive interfaces
Epic Games introduces the Unreal Engine HMI Template, a solution designed to accelerate the development of automotive interfaces with digital clusters, offline maps, and ready-to-use widgets, simplifying prototyping and integration into HMI projects.
The value of digital heritage: BIM, FM and Digital Twin in practice
On Wednesday, July 9, 2026, at 5:00 p.m., the Turin Engineers' Association will host the AperiBIM event "The Value of Digital Heritage: BIM, FM, and Digital Twin in Practice."
Bootstrap - Videogame production management
The specialist course dedicated to the management of "Bootstrap" videogame productions started today.
Godot 4.7: the most important news of the new update
Godot 4.7 introduces AreaLight3D, HDR support, the new Asset Store and numerous workflow improvements, confirming the maturity of the famous open source engine.
Unreal Engine – Animation Office Hours (APAC & EMEA)
July 16, 7:00 PM AEST: Animation Office Hours Unreal Engine for APAC/EMEA. Animation tool and workflow updates. Guests Brian Horgan and MX Bell will provide hands-on demonstrations.
Unreal Engine 5.8 is out: all the main news and insights
Epic Games unveils Unreal Engine 5.8 at State of Unreal 2026: Production-Ready MegaLights, Lumen Lite, the revolutionary Mesh Terrain, new PCG tools, MetaHuman Crowd, and AI integration.
State of Unreal 2026: all the news arriving on June 17th
Epic Games will broadcast State of Unreal on June 17th from Chicago. The event will showcase new developer tools, hands-on workflows, community projects, and upcoming updates for Unreal Engine and the Epic ecosystem.
Free FAB Assets - until June 16, 2026!
New assets available for free on FAB, available until June 16, 2026!
Buona la Prima - Episode 61
A new episode of Buona la Prima: Pietro Faccio and Sergio Rocco discuss Roblox's new direction, including more ambitious projects, emerging creators, and questions about the platform's future.
Godot presents the new official Asset Store: the marketplace will enter Godot 4.7
Godot has unveiled its new official Asset Store, which will gradually replace the legacy Asset Library. The platform will introduce reviews, analytics, paid asset support, and full integration with Godot 4.7.
Immersive Experience's Review: new CSC laboratory
Free online workshop on the analysis of immersive experiences (15, 16, 19, 23 and 24 June 2026, 20 hours), with 6 places available.
The Witcher 3 returns with a new expansion: Songs of the Past announced
CD PROJEKT RED has announced The Witcher 3: Songs of the Past, a new expansion featuring Geralt of Rivia. Developed in collaboration with Fool's Theory, it will be available in 2027 for PC, PS5, and Xbox Series X|S.
Buona la Prima - Episode 60
A new episode of Buona la Prima: Pietro and Gustav discuss the most pervasive myths in video game development, including marketing, wishlists, Game Pass, community, and team management in the video game industry.