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Buona la Prima - Episode 65
Is Gamescom truly an investment, or is it at risk of becoming just a cost? Pietro Faccio and Gustav Nisser reflect on the ROI of events, the value of relationships, and what happens after the conference.
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Buona la Prima - Episodio 66
Sony Tax, PS6, and the future of gaming: Pietro Faccio and Sergio Rocco analyze the shift from physical to digital, the role of subscriptions, and how the used market could change the real cost of video games.
Buona la Prima - Episode 64
In this episode, Pietro talks with Doug Pennant, senior producer at Infinity Ward, about the importance of trust, communication, and collaboration in building successful partnerships in the video game industry.
Buona la Prima - Episode 50
The episode tells the story of the Italian video game industry with pioneer Ivan Venturi: from the 1980s of home computers and floppy disks to the growth of independent studios and digital distribution.
Buona la Prima - Episode 49
The episode explores the evolution of video game journalism, from print to digital. Passion, creativity, and authenticity remain key to quality content and real connections with audiences.
Buona la Prima - Episode 48
In the last episode, we discussed Genie 3, an AI model that generates interactive worlds in real time. This is an innovative technology, but it's still far from replacing established game engines and pipelines.
Fireside Chat: Inside Sinners with Michael Ralla and Pepe Valencia
On Sinners, Unreal Engine was used as a shared creative space to plan a musical sequence shot and a complex train scene, anticipating artistic and technical choices before filming began.
ITS Lazio in the talk show Teorema: when passion becomes industry
Gaming isn't just entertainment: in Italy, it's worth €2.4 billion and engages millions of users. Behind every video game are teams of highly qualified developers, designers, and technicians.
Buona la Prima - Episode 47
In the last episode, we discussed Genie 3, an AI model that generates interactive worlds in real time. This is an innovative technology, but it's still far from replacing established game engines and pipelines.
Buona la Prima - Episode 46
This episode analyzes Ubisoft's recent strategic choices, including cancellations, postponements, and a focus on legacy IPs, questioning how much this strategy can truly secure the future of a AAA publisher.
Buona la Prima - Episode 45
New episode of Buona la Prima with a new special guest, Marco Joele Nicolini who will talk about QA.
Buona la Prima - Episode 44
New episode of Buona la Prima together with Marco Mazzaglia, historical figure of Italian Gaming.
Unreal Fest - Stockholm 2025 - Report
Report on our trip to Unreal Fest in Stockholm.
Interview with Ari Arnbjörnsson: The Humanity Behind Video Games
In the 21st episode of the AnsweRED podcast, Ari Arnbjörnsson from Epic Games highlights the importance of a common language between artists and programmers, where curiosity and knowledge sharing accelerate creativity and collaboration.
Tim Miller and the Power of Real-Time: A (Serious) Talk About the Future of Creativity
Tim Miller shares his creative journey and the importance of “story first” in a new Fireside Chat with Epic. Real-time, powered by Unreal Engine, becomes a new frontier for visual storytelling.
Biunivoca is an Associate Partner of Paneurama
We are happy to announce that Biunivoca has joined the Paneurama network "Innovation Alliance of Animation, Media Arts & Cultural Creative Industries" as an Associate Partner.
Unreal, the Metaverse and Beyond: Tim Sweeney’s Vision in an Interview with Lex Fridman
Tim Sweeney, founder of Epic Games, shares his vision for the future of gaming — from Unreal and Fortnite to the metaverse and emerging technologies.
THE FORTUNATE SON
A short story of a long journey. By Daniel Magyar.